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- /*==========================================================================;
- *
- * Copyright (C) 1996 Microsoft Corporation. All Rights Reserved.
- *
- * File: dplobby.h
- * Content: DirectPlayLobby include file
- ***************************************************************************/
- #ifndef __DPLOBBY_INCLUDED__
- #define __DPLOBBY_INCLUDED__
- #pragma option push -b
-
- #include "dplay.h"
-
- #ifdef __cplusplus
- extern "C" {
- #endif /* __cplusplus */
-
- /*
- * GUIDS used by DirectPlay objects
- */
-
- /* {AF465C71-9588-11cf-A020-00AA006157AC} */
- DEFINE_GUID(IID_IDirectPlayLobby, 0xaf465c71, 0x9588, 0x11cf, 0xa0, 0x20, 0x0, 0xaa, 0x0, 0x61, 0x57, 0xac);
- /* {26C66A70-B367-11cf-A024-00AA006157AC} */
- DEFINE_GUID(IID_IDirectPlayLobbyA, 0x26c66a70, 0xb367, 0x11cf, 0xa0, 0x24, 0x0, 0xaa, 0x0, 0x61, 0x57, 0xac);
-
-
-
- /****************************************************************************
- *
- * IDirectPlayLobby Structures
- *
- * Various structures used to invoke DirectPlayLobby.
- *
- ****************************************************************************/
-
- typedef struct IDirectPlayLobby FAR *LPDIRECTPLAYLOBBY;
- typedef struct IDirectPlayLobby FAR *LPDIRECTPLAYLOBBYA;
- typedef struct IDirectPlayLobby IDirectPlayLobbyA;
-
-
- /*
- * DPLCONNECTION
- * Used to hold all in the informaion needed to connect
- * an application to a session or create a session
- */
- typedef struct DPLCONNECTION
- {
- DWORD dwSize; // Size of this structure
- DWORD dwFlags; // Flags specific to this structure
- LPDPSESSIONDESC2 lpSessionDesc; // Pointer to session desc to use on connect
- LPDPNAME lpPlayerName; // Pointer to Player name structure
- GUID guidSP; // GUID of the DPlay SP to use
- LPVOID lpAddress; // Address for service provider
- DWORD dwAddressSize; // Size of address data
- } DPLCONNECTION, FAR *LPDPLCONNECTION;
-
- /*
- * LPCDPLCONNECTION
- * A constant pointer to DPLCONNECTION
- */
- typedef const DPLCONNECTION FAR *LPCDPLCONNECTION;
-
- /*
- * This application should create a new session as
- * described by the DPSESIONDESC structure
- */
- #define DPLCONNECTION_CREATESESSION DPOPEN_CREATE
-
- /*
- * This application should join the session described by
- * the DPSESIONDESC structure with the lpAddress data
- */
- #define DPLCONNECTION_JOINSESSION DPOPEN_JOIN
-
-
- /*
- * DPLAPPINFO
- * Used to hold information about a registered DirectPlay
- * application
- */
- typedef struct DPLAPPINFO
- {
- DWORD dwSize; // Size of this structure
- GUID guidApplication; // GUID of the Application
- union
- {
- LPSTR lpszAppNameA; // Pointer to the Application Name
- LPWSTR lpszAppName;
- };
-
- } DPLAPPINFO, FAR *LPDPLAPPINFO;
-
- /*
- * LPCDPLAPPINFO
- * A constant pointer to DPLAPPINFO
- */
- typedef const DPLAPPINFO FAR *LPCDPLAPPINFO;
-
- /****************************************************************************
- *
- * Enumeration Method Callback Prototypes
- *
- ****************************************************************************/
-
- /*
- * Callback for EnumAddress()
- */
- typedef BOOL (FAR PASCAL *LPDPENUMADDRESSCALLBACK)(
- REFGUID guidDataType,
- DWORD dwDataSize,
- LPCVOID lpData,
- LPVOID lpContext);
-
- /*
- * Callback for EnumAddressTypes()
- */
- typedef BOOL (FAR PASCAL *LPDPLENUMADDRESSTYPESCALLBACK)(
- REFGUID guidDataType,
- LPVOID lpContext,
- DWORD dwFlags);
-
- /*
- * Callback for EnumLocalApplications()
- */
- typedef BOOL (FAR PASCAL * LPDPLENUMLOCALAPPLICATIONSCALLBACK)(
- LPCDPLAPPINFO lpAppInfo,
- LPVOID lpContext,
- DWORD dwFlags);
-
-
- /****************************************************************************
- *
- * DirectPlayLobby API Prototypes
- *
- ****************************************************************************/
- #ifdef UNICODE
- #define DirectPlayLobbyCreate DirectPlayLobbyCreateW
- #else
- #define DirectPlayLobbyCreate DirectPlayLobbyCreateA
- #endif /* UNICODE */
-
- extern HRESULT WINAPI DirectPlayLobbyCreateW(LPGUID, LPDIRECTPLAYLOBBY *, IUnknown *, LPVOID, DWORD );
- extern HRESULT WINAPI DirectPlayLobbyCreateA(LPGUID, LPDIRECTPLAYLOBBYA *, IUnknown *, LPVOID, DWORD );
-
-
- /****************************************************************************
- *
- * IDirectPlayLobby (and IDirectPlayLobbyA) Interface
- *
- ****************************************************************************/
- #undef INTERFACE
- #define INTERFACE IDirectPlayLobby
- DECLARE_INTERFACE_( IDirectPlayLobby, IUnknown )
- {
- /* IUnknown Methods */
- STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef) (THIS) PURE;
- STDMETHOD_(ULONG,Release) (THIS) PURE;
-
- /* IDirectPlayLobby Methods */
- STDMETHOD(Connect) (THIS_ DWORD, LPDIRECTPLAY2 *, IUnknown FAR *) PURE;
- STDMETHOD(CreateAddress) (THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE;
- STDMETHOD(EnumAddress) (THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE;
- STDMETHOD(EnumAddressTypes) (THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE;
- STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE;
- STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE;
- STDMETHOD(ReceiveLobbyMessage) (THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE;
- STDMETHOD(RunApplication) (THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE) PURE;
- STDMETHOD(SendLobbyMessage) (THIS_ DWORD, DWORD, LPVOID, DWORD) PURE;
- STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE;
- STDMETHOD(SetLobbyMessageEvent) (THIS_ DWORD, DWORD, HANDLE) PURE;
-
- };
-
- /****************************************************************************
- *
- * IDirectPlayLobby interface macros
- *
- ****************************************************************************/
-
- #if !defined(__cplusplus) || defined(CINTERFACE)
-
- #define IDirectPlayLobby_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
- #define IDirectPlayLobby_AddRef(p) (p)->lpVtbl->AddRef(p)
- #define IDirectPlayLobby_Release(p) (p)->lpVtbl->Release(p)
- #define IDirectPlayLobby_Connect(p,a,b,c) (p)->lpVtbl->Connect(p,a,b,c)
- #define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f) (p)->lpVtbl->CreateAddress(p,a,b,c,d,e,f)
- #define IDirectPlayLobby_EnumAddress(p,a,b,c,d) (p)->lpVtbl->EnumAddress(p,a,b,c,d)
- #define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d) (p)->lpVtbl->EnumAddressTypes(p,a,b,c,d)
- #define IDirectPlayLobby_EnumLocalApplications(p,a,b,c) (p)->lpVtbl->EnumLocalApplications(p,a,b,c)
- #define IDirectPlayLobby_GetConnectionSettings(p,a,b,c) (p)->lpVtbl->GetConnectionSettings(p,a,b,c)
- #define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) (p)->lpVtbl->ReceiveLobbyMessage(p,a,b,c,d,e)
- #define IDirectPlayLobby_RunApplication(p,a,b,c,d) (p)->lpVtbl->RunApplication(p,a,b,c,d)
- #define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d) (p)->lpVtbl->SendLobbyMessage(p,a,b,c,d)
- #define IDirectPlayLobby_SetConnectionSettings(p,a,b,c) (p)->lpVtbl->SetConnectionSettings(p,a,b,c)
- #define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c) (p)->lpVtbl->SetLobbyMessageEvent(p,a,b,c)
-
- #else /* C++ */
-
- #define IDirectPlayLobby_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
- #define IDirectPlayLobby_AddRef(p) (p)->AddRef()
- #define IDirectPlayLobby_Release(p) (p)->Release()
- #define IDirectPlayLobby_Connect(p,a,b,c) (p)->Connect(a,b,c)
- #define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f) (p)->CreateAddress(a,b,c,d,e,f)
- #define IDirectPlayLobby_EnumAddress(p,a,b,c,d) (p)->EnumAddress(a,b,c,d)
- #define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d) (p)->EnumAddressTypes(a,b,c,d)
- #define IDirectPlayLobby_EnumLocalApplications(p,a,b,c) (p)->EnumLocalApplications(a,b,c)
- #define IDirectPlayLobby_GetConnectionSettings(p,a,b,c) (p)->GetConnectionSettings(a,b,c)
- #define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) (p)->ReceiveLobbyMessage(a,b,c,d,e)
- #define IDirectPlayLobby_RunApplication(p,a,b,c,d) (p)->RunApplication(a,b,c,d)
- #define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d) (p)->SendLobbyMessage(a,b,c,d)
- #define IDirectPlayLobby_SetConnectionSettings(p,a,b,c) (p)->SetConnectionSettings(a,b,c)
- #define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c) (p)->SetLobbyMessageEvent(a,b,c)
-
- #endif
-
- /****************************************************************************
- *
- * DirectPlayLobby Flags
- *
- ****************************************************************************/
-
- /*
- * This flag is a message flag used by GetApplicationData. It can be
- * returned in the dwMessageFlags parameter to indicate a message from
- * the system.
- */
- #define DPLAD_SYSTEM 0x00000001
-
-
- /****************************************************************************
- *
- * DirectPlayLobby system messages and message data structures
- *
- * All system message have a dwMessageFlags value of DPLAD_SYSTEM returned
- * from a call to GetApplicationData.
- *
- ****************************************************************************/
-
- /*
- * DPLMSG_GENERIC
- * Generic message structure used to identify the message type.
- */
- typedef struct DPLMSG_GENERIC
- {
- DWORD dwType; // Message type
- } DPLMSG_GENERIC, FAR *LPDPLMSG_GENERIC;
-
-
- /******************************************
- *
- * Sytem message dwType values
- *
- *****************************************/
-
- /*
- * The application has read the connection settings.
- * It is now O.K. for the lobby client to release
- * its IDirectPlayLobby interface.
- */
- #define DPLSYS_CONNECTIONSETTINGSREAD 0x00000001
-
- /*
- * The application's call to DirectPlayConnect failed
- */
- #define DPLSYS_DPLAYCONNECTFAILED 0x00000002
-
- /*
- * The application has created a DirectPlay session.
- */
- #define DPLSYS_DPLAYCONNECTSUCCEEDED 0x00000003
-
- /*
- * The application has terminated.
- */
- #define DPLSYS_APPTERMINATED 0x00000004
-
-
- /****************************************************************************
- *
- * DirectPlay Address ID's
- *
- ****************************************************************************/
-
- /* DirectPlay Address
- *
- * A DirectPlay address consists of multiple chunks of data, each tagged
- * with a GUID signifying the type of data in the chunk. The chunk also
- * has a length so that unknown chunk types can be skipped.
- *
- * The EnumAddress() function is used to parse these address data chunks.
- * The address data is passed to the SPInit method in the lpAddress field
- * and the size is passed in the dwAddressSize field. These parameters are
- * then passed to EnumAddress() to enumerate the tags.
- */
-
- /*
- * DPADDRESS
- *
- * Header for block of address data elements
- */
- typedef struct _DPADDRESS
- {
- GUID guidDataType;
- DWORD dwDataSize;
- } DPADDRESS;
-
- typedef DPADDRESS FAR* LPDPADDRESS;
-
- /*
- * DPAID_ServiceProvider
- *
- * Chunk is a GUID describing the service provider that created the chunk.
- * All addresses must contain this chunk.
- */
-
- // {07D916C0-E0AF-11cf-9C4E-00A0C905425E}
- DEFINE_GUID(DPAID_ServiceProvider,
- 0x7d916c0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
-
- /*
- * DPAID_Phone
- *
- * Chunk is a string containing a phone number (i.e. "1-800-555-1212")
- */
-
- // {78EC89A0-E0AF-11cf-9C4E-00A0C905425E}
- DEFINE_GUID(DPAID_Phone,
- 0x78ec89a0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
-
- /*
- * DPAID_Inet
- *
- * Chunk is a string containing a TCP/IP host name or an IP address
- *(i.e. "dplay.microsoft.com" or "137.55.100.173")
- */
-
- // {C4A54DA0-E0AF-11cf-9C4E-00A0C905425E}
- DEFINE_GUID(DPAID_INet,
- 0xc4a54da0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
-
- /*
- * DPCOMPORTADDRESS
- *
- * Used to specify com port settings. The constants that define baud rate,
- * stop bits and parity are defined in WINBASE.H. The constants for flow
- * control are given below.
- */
-
- #define DPCPA_NOFLOW 0 // no flow control
- #define DPCPA_XONXOFFFLOW 1 // software flow control
- #define DPCPA_RTSFLOW 2 // hardware flow control with RTS
- #define DPCPA_DTRFLOW 3 // hardware flow control with DTR
- #define DPCPA_RTSDTRFLOW 4 // hardware flow control with RTS and DTR
-
- typedef struct _DPCOMPORTADDRESS
- {
- DWORD dwComPort; // COM port to use (1-4)
- DWORD dwBaudRate; // baud rate (100-256k)
- DWORD dwStopBits; // no. stop bits (1-2)
- DWORD dwParity; // parity (none, odd, even, mark)
- DWORD dwFlowControl; // flow control (none, xon/xoff, rts, dtr)
- } DPCOMPORTADDRESS;
-
- typedef DPCOMPORTADDRESS FAR* LPDPCOMPORTADDRESS;
-
- /*
- * DPAID_ComPort
- *
- * Chunk contains a DPCOMPORTADDRESS structure defining the serial port.
- */
-
- // {F2F0CE00-E0AF-11cf-9C4E-00A0C905425E}
- DEFINE_GUID(DPAID_ComPort,
- 0xf2f0ce00, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
-
- #ifdef __cplusplus
- };
- #endif /* __cplusplus */
-
- #pragma option pop
- #endif /* __DPLOBBY_INCLUDED__ */
-